Diablo II
Dungeon Crawl
GM:
JG
Day:
Saturday
Seats avail:
5
Level:
Beginner
Campaign start date:
Frequency:
Weekly
Min Age:
16+
Start Time:
12:30 pm
Jun 22, 2024
Last updated:
Jun 5, 2024
Introduction:
The Awakening was an AD&D supplement that sought to bring the mechanics of Diablo into the RPG format. This adventure book contains the entirety of the first Diablo game converted to a tabletop format. It will be a trip down memory lane for old fans of Diablo and a Diablo II classes (Amazon, Barbarian, Necromancer, Paladin and Sorceress) along with all the spells and skills that made them so memorable.
Expect this to be a true dungeon crawler. There will be brutal monsters, constant action and glory to be won as you delve the sixteen layers below Tristram's old cathedral. All the old and familiar quests of Diablo I are present and accounted for down in the waiting labyrinth below. This module leans high on the power-scale in order to properly represent the fantasy setting it is emulating. In addition to new spells and talents, randomized magic items are heavily featured. There are no +1 longswords or +2 leather armours below Tristram; instead you might end up finding a Savage Claymore of the Leech or a Snake's Robe of Vogor.
Happy hunting....
If this game is full, please check out one of our other RPGs
Equipment:
Pencil, or pen
Notebook or Journal (available for purchase)
Dice appropriate for the game you are playing (available for purchase.)
Cost: $2 per session per player.
** Characters created and rolled for attributes, completed with the DM unless otherwise specified **
RPG players pay $2 cash per session. This is collected by the DM/GM and turned into the store so it can be credited to the DM/GM. This is so the storyteller has the means available to enrich the adventure. We do ask that if you are enjoying yourself and want to continue to play after your 3rd week, that you pick up a book and miniature to support the store. We also carry the storytelling dice and miniatures you will need to play.